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Not just trying to shoot it down, but most of them would cause problems. Supposedly they use an accelerometer and detect sudden movements. Even if he walks around for a few seconds and passes out, his pager would still go off. It's basically the same as poison, isn't it? Any damage to a guard at all will kill him. Logically, they would probably sound the alarm if they started seeing those. That's a much better way to do it, since it seems like some equipment malfunctioning rather than a suspicious noise coming from a little device. Some maps already have ways to lure guards, like the hand dryers on FF and the forklifts on ED. Only problem is, it ends up calling it more guards, which would only make it harder. Not too terrible, but you risk making stealth too easy. And not all maps have a camera access station on them. It would be a tricky thing to add, and on top of that, you need some way to access them. Sounds cool, but I'm not sure how well it would work. Besides, you're still standing there, they'll still see you. The time it takes to bag a body and then answer a pager is the same time it takes to answer a pager then bag a body.
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Other than that, it wouldn't really change anything. And every second counts when you have two guards next to each other. If I want to answer he pager, I might end up accidentally bagging him instead.
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If a guard falls on his pager, I have to fight with the game to interact with the thing that I want, because they use the same button. This wouldn't really change anything but making it difficult to deal with two guards at once. Most maps have a spotter asset and a vantage point where players can stand and spot enemies, if that's what you want to do. You just defeated the purpose of body bags with dragging bodies, and they work fine as is. There are one or two minor things Overkill could add (like footsteps for guards) but that's about it.ĭefeats the purpose of body bags and body bag management. Or it would render several existing skills useless at once. Same for every other suggestion you made - it would make stealth so easy, it would be a joke. Why? Because the body bag is all about just that thing - moving and hiding bodies. If you could move bodies, then FOUR skills would become pointless to have: Cleaner ACE, Winston Wolfe Basic and the Bodybag Case Basic AND ACE. Result? People killed EVERY civilian to hide them instead of avoiding them or using cableties. So, maybe you shouldn't then make any comments about stealtht to begin with.įor example, we had once the ability to "drag bodies" by having infinite bodybags (as that was what Cleaner ACE did). And you said yourself that you know jack about stealth. No, the right crowd has commented - those that actually KNOW how stealth works and what should and shouldn't be done to it. unless you include the stupid ragdolls and desync issues to have a fun.Īnd there is no need for challenge if its fun, I dont play games make me angry why should anyone else? all you need for stealth is just Car4 and Judge, there is nothing to have fun with. You dont see how unbalanced payday2 is do you?Įvery new DLC adds something that is ether useless or only needed for loud. Sorry you don't find challenge fun, but that doesn't mean stealth has to be a cakewalk to suit your tastes. "It's just logical" is not a justification. I also need better things to do than just Rats coz Loud is the main illogicaly easy part of Payday2! doing that made the game feel less stressful. I remember when doing Framing Frame was fun, just going in and dom the guards. Originally posted by Rex?:Its just logical! Come on! If you dont think someone should be able to is just stupid! The idea of limiting body bags was a bad idea anyway and its just simply more fun to go loud now. You get 4 but when a guard sees it they call in more guards* Guards will drop there pagers on the ground so you can bag the body then pick up the pagerįirst you deploy the camera access then you can place 2-6 cameras
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If we have a spotter asset why cant we get lv56 Bob to be our spotter? Or atleast give us a limit on normal bags if you want to be mean/logical When I run in with 75 dect I somehow do BigOil day one no silent weapons but the mement I get my Stealth build I just cannot do the simplest heists stealth most of the time! And no I dont want ECM rushing to be better. We have had way too many updates for Loud like new bosses and so on so why dont we get a stealth update, Im not a stealth guy myself but.